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  • Deathloop Deathday Suit: All Mostly Naked Characters Locations

Deathloop Deathday Suit: All Mostly Naked Characters Locations

Frank Fisher 7 min read
107

On this day, the game’s protagonist finds themselves in a strange place. But they’re not alone! The game has introduced all of the other characters to the player, and it’s up to you to figure out which one is who.

The deathloop trophies is a game that has you running around in all mostly naked characters locations. It was created by the same people who made the popular game Nude Run 2.

You must hunt down and murder the 14 mainly nude characters in Deathloop to get the Deathday Suit trophy or achievement. They can be discovered in all four levels of the game; in The Complicated and Updaam, they may be found at any time of day, but only at specific periods in Karl’s Bay is a bay in Karl’s Bay. and Fristad Rock is a band from Fristad, Denmark.. 

For the Deathday Suit trophy and achievement, use the locations guide below to locate all 14 mostly nude characters in Deathloop. It’s worth noticing that the first two move about a little, remaining in the same general area but altering their exact position from time to time. In each of the places where I’ve seen them, I’ve provided screens and instructions for finding them.  

You may discover all of them either organically or by playing through the game four times from dawn to dusk, whichever you choose. You may also just enter a level, locate the character, kill them, and escape via the exit. You are not required to accomplish any further goals.  

You may return to their places and kill them again if the trophy or accomplishment does not appear after killing your final character (mine did not). Unfortunately, there is no way of knowing which ones have been added to the total, so you’ll have to go after them all over again until it registers. 

The Complex 

Morning

Half naked character walking on a catwalk above a bunker near big yellow pipes.

Through the left entrance, exit the underground. At the top of the steps, turn left and go between the two trucks. Turn left immediately before the big set of doors and enter via the yellow-painted wall’s tiny door (where “Time is Your Plaything” is written). Continue down the hallway, turning right when you reach the next door. 

Stop and take a peek at the catwalk above the bunker on the other side of the room. Look behind the vehicle on the right side if the character isn’t present (pictured above). I’ve discovered them in both locations. 

Noon

Aiming at a character walking in a small ravine by a green trailer.

The left door leads out of the tunnels. When you exit the building, turn right at the spotlight and continue straight ahead to the walkway that leads beneath the array. 

Keep an eye out for the Eternalist on the route, then continue up the hill and into the following section (there will be a guardrail to your right and enemies below). Continue ahead, down the rocky road, and under the bridge. 

A yellow car will be in front of you, with a green trailer to the left. The figure is roaming the area behind the truck, as well as entering and exiting the trailer. 

If they aren’t here, climb the cliffs on the right side of Array Y and gaze left out over the region, toward the second green trailer behind the first one. 

Afternoon

A construction area in the snowy afternoon section of The Complex, player's machete in right side of frame.

Begin the level by going straight through the exit sign on the door in front of you (technically the right-side door). At the top, turn left and go through the area, keeping an eye out for the sniper on the right side and the turret on the middle-left.

Note: If you don’t have specific Slabs in your inventory, the quickest route is to take the right side behind the sniper and then make your way around the rear of the turret. It’s quite easy to remain out of the line of sight of the turret and two Eternalists. 

In any case, walk behind the turret and to the right. Climb up the right-hand rocks and over the security camera, keeping an eye out for the Eternalist on the left railing. 

Continue straight and enter through the door to the left of the spotlight. Exit to the outdoors after passing through the tiny chamber. When you turn right, you’ll find a crane and opponents patrolling the area. The figure, who seems to be a green army soldier and wields a Peppermill machine gun, is in this location. 

Evening

Looking at a character in the fetal position on the ground, bathed in headlights in the snow.

Begin the level by entering the right-hand door. Exit to the outdoors by continuing up the stairwell. A car will be in front of you, and another will be to your left. In front of both cars, the figure is curled up on the ground. 

Updaam

Morning

Aiming a sniper rifle at a character drinking beer near a railing overlooking a valley.

Begin the level by entering the right-hand door. Turn right as soon as you leave the entrance and utilize double jumping to scale the rock wall. Keep an eye out for the Eternalist who is standing near the chimney in front of you. Take them out and gaze down at the region below, slightly to the right.

The individual is drinking in a back alley with a view of the valley. If you travel down the side closest to the building while holding S on the PC or back on the left stick on the gamepad, you may slide down the cliff. 

Noon

Two NPCs wearing guns look toward a castle-like structure on a mountain.

Start the level by exiting the left door. Turn right once outside and climb up the rock wall, then up the building to reach the gate. To get to Candy Bar, turn left and cross the rooftops. 

Stay to the right as you enter Candy Bar. When you come out the rear door, you’ll see the figure standing on a balcony with an Eternalist.

Afternoon

Eternalists with exclamation points above their heads after being alerted to the player's presence.

Exit via the right door and go to Candy Bar. To get to the rooftop, turn right at the Loop sign across from the bar and remain right. Cross over to the left side of the room and kill the Eternalist who is putting down boxes like dominoes (where the orange bulb phone booths are). Keep an eye on the turret.

To get to the phone booths, go into the tiny crawlspace across the street. At the top of the steps, turn left. The figure seems to be a green army guy and is dancing on the right side of the stage throughout the performance. You may start a battle by hacking the turret or throw a grenade into the crowd. 

Evening

Look toward Updaam square and a character standing on top of a large music speaker.

This one is the same shade of green as the one discovered in the Afternoon and is in the same region of Updaam. It’s perched atop the right-hand side of the stage’s big speaker.

Take care not to notify the security cameras or the Eternalists surrounding them since this one loves to flee and vanish if you don’t take them out first. 

Fristad Rock

Morning

Looking toward a character walking on a retro-futurist bridge, icy water in the background.

Exit the tunnels via the right entrance and continue straight ahead, past the red and white van on the right and the beige car on the left. The three Eternalists in this region must be killed or sneaked past.

To get to the van, go through the granite archway, over the bridge with the turret, then leap over the railing at the end of the walkway. Turn left at the building with Expand Your Mind on top, after passing by the stack of TVs. The figure is behind the Colt Vahn Head of Security sign, across the small bridge.

Noon

A character stands nearly naked in a 60s-era bar in a cave.

Begin the level by exiting the right door. In the next open section, kill the Eternalists and go straight through the van, vehicle, and mannequins. Enter the cave via the rock archway. Follow the route and cross the bridge, eliminating the Eternalist with the help of the dummy.

Turn right on the opposite side of the bridge and follow the route down. The character is at the cave’s bar. 

Afternoon

A character walks next to a 60s-era bar in a cave.

This one is at the same place as the figure from Noon, but this time they’re dressed in green. 

Karl’s Bay

Morning

A drunk character stands in the Dawn of Reason exhibit near a stairwell.

Exit the tunnels through the left entrance and go to the Gardens of Perception on the left. Turn right just beyond the building with the words “Forever Young Drunk” inscribed on it and follow the route down.

Take the steps to the left of the yellow trashcan, turn left, and enter the door. Take a look to the left and over the railing. The character is in the Dawn of Reason building below. 

Afternoon

A drunk mostly naked character walks in by orang guitar amps in a warehouse.

To exit the tunnels, utilize the left entrance from the beginning. Keep to the left and go towards the Gardens of Perception. Turn right just beyond the building with the words “Forever Young Drunk” inscribed on it and follow the route down. Take the stairwell to the left of the yellow trashcan and go straight through the wall in front of you. 

When you reach the bottom, turn left toward the “Treasure of the Ice.” There’s a tiny gap on the right, just before the lighting. Pass through it and go towards Warehouse 1 in front of you (a aircraft is on your right). In the second chamber, the figure is pacing back and forth in front of the guitar amplifiers.

Evening

A character in an army helmet and speedo dances in a red building.

Continue on the same route as the last character until you reach the Ice Treasure. On your left, you’ll notice a red structure. When you open the door, you’ll see a figure dancing within. 

That’s all there is to know about tracking down all of Deathloop’s mainly nude characters and their places for the Deathday Suit award and accomplishment. 

deathloop gameplay is a platformer game that has been released on the Nintendo Switch. The game’s main objective is to complete all levels without dying, and also collect as many coins as possible.

Related Tags

  • deathloop release date
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